

Cuthburt") is mentioned this was the first published reference to a Greyhawk deity. In Gygax's serialized novella The Gnome Cache, which was set in Greyhawk, a shrine to St. Because both deities represented aspects of Good, Gygax eventually created a few evil deities to provide some villainy. Gygax, with tongue in cheek, created two gods: Saint Cuthbert-who brought non-believers around to his point of view with whacks of his cudgel -and Pholtus, whose fanatical followers refused to believe that any other gods existed.

However, some of the players wanted Gygax to create and customize a specific deity so that cleric characters could receive their divine powers from someone less ambiguous than "the gods". Some of his players took matters into their own hands, calling upon Norse or Greek gods such as wikipedia:Odin or wikipedia:Zeus, or even Conan's Crom in times of dire need. Since his campaign was largely built around the needs of lower-level characters, he didn't think specific deities were necessary, since direct interaction between a god and a low-level character was very unlikely. However, when Gygax started to build his own campaign world called Greyhawk, one facet of culture that he did not address was organized religion. When Dungeons & Dragons was developed in the early 1970s by Gary Gygax and Dave Arneson, one of the archetypal character classes in the original game was the cleric, a character who received divine powers from “the gods”. Greyhawk as a home campaign: very few deities

6.4 Deities associated with humanoids and other races.6.1 3rd edition List of Greyhawk Deities.6 Third Edition D&D and Living Greyhawk.3 Greyhawk deities in the boxed set: Four human pantheons.2 Greyhawk deities and the folio edition.1 Greyhawk as a home campaign: very few deities.
